Pyrowave: video codec for high-bandwidth, low-latency streaming

## PyroWave

## PyroWave PyroWave is an intra-only video codec (practially speaking a still-image codec) that is optimized for extremely fast GPU encode (< ~0.1 ms encode and decode at 1080p, < ~0.2 ms at 4K). It is fully implemented in Vulkan compute shaders. The targeted bit-rates are quite high (~200+ mbit/s) and the intended use case is local network game streaming over ethernet with absolute minimum latency where bandwidth is less of a concern. It is integrated as part of my pyrofling project. It is similar in scope to my master thesis from 2014, except the use case now is game streaming instead of…

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Источник: HN: movies/streaming

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